Scav Lands requires both a PMC and Scav to extract at the same time. The Hermatic Bunker Door requires bunker door switch (and point out the location of the bunker door switch on the map). Use a very legible font for the legend and notes (unlike the current font you're using for PMC spawns, PMC extracts, and Scav extracts). You can add notes and a legend in some white space for quick reference such as below.I like that key locations aren't shown on your map, people can reference the other map for key locations and use yours for actual gameplay on their second monitor. The other 3D map shows the key locations, which is nice but causes a lot of clutter.You can see gray text on the armored train, it's extremely difficult to see.Clean this up and be consistent with font, text size, and text rotation. The extract arrows and text are very difficult to read.Remove color from vegetation, it may look nice but it really jumbles up what you need to actually bring attention to.PMC spawns are on no other Reserve map that I can find currently which makes your map the superior map of all others I've seen currently. Make sure that the PMC spawns are absolutely correct.It's difficult to see the chess symbols and what color they are. The building callouts, which most people are very familiar with now, are not shown well.The 3D rendering of the map is amazing, just a few points of construct if I may add before this inevitably ends up on the wiki and gamesmaps. I am sure that there are things that are misplaced, missing or the wrong proportions so I will edit this post with updates now and then.Īny constructive feedback is appreciated. I have been adding little details on it for about 2-3 months now and thought that it has reached a point where it is accurate enough to share with you guys. I started making this map for practice as I am learning 3D modeling in my spare time. Added marker for underground locations.Made the ground darker for better readability.Changed the colors of the markers & legend so that colorblind people can read the map easier.Regarding content flairsĬlean version without any markers or legend for people that want to add their own: Moderator decisions are final, please respect the moderator team and their actions. Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. This is an unofficial, community-run subreddit. Sorry about that!Įdit - Added weapon emplacements, Scav Lands extract text, Hermetic Depot extract for Scav players, corrected the fencing (mostly on the right side)and their holes, added icons to show where fences have entry points, and corrected the trucks above the train station.Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games. jpg guys, so if you had the image itself bookmarked you'll have to replace it with the new one. And if you shoot me somewhere down the line with the help of this map, let me know! You bastard.Įdit: It's now a. I'll be updating it directly to the wiki so you can be sure you've got the most recent version.Ĭomments, critiques, suggestions, questions, go for it. Since the game is constantly changing, there's bound to be updates to this down the line. Tried to keep it as clean as I could while still making it easy to read at a glance. I'm no Maksen but I spent the last few weeks putting this together with help from the guys on the Wiki team. So I decided to make my own while learning how to use Blender in the process (2.8 is awesome). I had a bit of trouble finding my way around this place at first, even with the maps we had. Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games.
0 Comments
Leave a Reply. |